Organizing


I’m active in helping broaden perspectives around games. Some of the things I’ve been doing:

IndieCade International Festival of Independent Games

From 2010 until 2015, I served as co-chair for the conference portion of the IndieCade International Festival of Independent Games. I wrote a thing on some of the reasons I stepped down.

Spacewar!: Video Games Blast Off

Using the 50th anniversary of Spacewar!, the first video game as its historic anchor, the exhibition looks at trends in videogames that connect back to the first game including shooting as a game mechanic, the modeling of the world through game systems, and the math and technologies behind game graphics. The exhibition includes 25 playable games. I curated this show along with the awesome MoMI staff.

XYZ: Alternative Voices in Game Design

An exhibition curated celebrating games in which women held prominent creative roles. I co-curated this exhibition with Celia Pearce, Cindy Poremba and Akira Thompson. 

Well Played

I’m the Associate Editor of Well Played, a journal and book series that explores writing about play as a way to explore the role of games and play in our lives.

DiGRA 2013 Conference

Along with Celia Pearce and Helen Kennedy, I co-organized the 2013 Digital Games Research Association conference.

Art History of Games Symposium

I co-organized the Art History of Games Symposium with Ian Bogost and Michael Nitsche.

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